The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
• The Warlock spell Incinerate has had the performance of its graphical spell effect improved. • The “show launcher” option has changed so that it now defaults to “on”. Players will now see the launcher when running WOW by default.
• Improved the performance of conditional macros, slightly increasing the framerate. • Fixed a crash triggered by many unit frame AddOns.
• Fixed an issue with the movement of Archimonde's Doomfire. • Fixed the wand missile art on most Shadow based wands to show the correct graphical effect. • Infinity Blades will now despawn properly when the encounter with Kael'thas resets after a wipe. • Gan'arg Underlings and Felhound Defenders are now properly classified as demons.
個人的メモ Warlords Deck → Darkmoon Card: Heroism - Equip: Sometimes heals bearer of 120 to 180 damage when damaging an enemy in melee.
Beasts Deck → Darkmoon Card: Blue Dragon - Equip: 2% chance on a successful spellcast to allow 100% of your Mana regeneration to continue while casting for 15 sec.
Elementals Deck → Darkmoon Card: Maelstrom - Equip: Chance to strike your melee target with lightning for 200 to 300 Nature damage.
Portals Deck → Darkmoon Card: Twisting Nether - Gives the wearer a 10% chance of being able to resurrect with 20% health and mana.
Furies Deck → Darkmoon Card: Vengeance - +51 Stamina; Equip: You have a 10% chance when hit by an attack or harmful spell to deal 95 to 115 holy damage to your attacker.
Storms Deck → Darkmoon Card: Wrath - Equip: Each time one of your direct damage attacks does not critically strike, you gain 17 critical strike rating and 17 spell critical strike rating for the next 10 sec. This effect is consumed when you deal a critical strike. (Stacks up to 20 times)
Blessings Deck → Darkmoon Card: Crusade - Equip: Each time you deal melee damage to an opponent, you gain 6 attack power for the next 10 sec., stacking up to 20 times. Each time you land a harmful spell on an opponent, you gain 8 spell damage for the next 10 sec., stacking up to 10 times.
Lunacy Deck → Darkmoon Card: Madness - +51 Stamina; Equip: Each time you land a killing blow on an enemy, you gain the Power of Madness.